Autor |
Mensagem |
< Tutoriais ~ Mapping Techniques with 3D Studio MAX |
[HP] |
Colocada: Dom Fev 06, 2005 5:38 pm |
|
|
Veterano
Registo: 31 Jan 2005
Mensagens: 1402
Local/Origem: inbicta
|
LINK :
http://www.comet-cartoons.com/toons/3ddocs/mapping/index.html
"This document discusses the basic techniques for applying and using UVW mapping on models such that they can be easily animated and rigged so that the texture mapping "sticks" to the model. The basic technique decribed works for both low poly/meshsmoothed objects, and surface tools modeled surface objects. The descritpions/stacks show the polygon based modifiers, but also have the proper spline/surface modifiers in paranthesis next to the corresponding poly modifiers when appropriate." |
_________________
Helder "hP" Pinto
www.helderpinto.com |
|
|
Voltar acima |
|
|
Todos os tempos são GMT
|
Neste fórum, você Não pode colocar mensagens novas Não pode responder a mensagens Não pode editar as suas mensagens Não pode remover as suas mensagens Você Não pode votar neste fórum You cannot attach files in this forum You can download files in this forum |
© 2005 + 2021 | Dimensao3.com - All rights reserved
Powered by phpBB
//
Template by Mike Lothar
|